Both technologies share one thing: they are not so popular technologies in the public eye. But they can help each other in a variety of ways. For instance, virtual reality is good at and popular with creation of virtual environments in real world applications such as gaming, property markets, security and organizational training, and classrooms.
On the other hand, blockchain, with its decentralized capability, allows for instant dissemination of information and thus improves performance in environments (such as virtual reality) where storage of data in centralized units could hamper growth and performance.
Blockchain also allows for voice chats and body tracking of avatars in virtual spaces, through use of P2P technologies, which allow for massive user scaling while keeping costs down. That is very important point!
Besides, when data is stored in blockchain distributed ledgers, users have more control for their data and their is more privacy and security for data and to prevent copyright infringement.
We wrote about a number of projects in the area of VR gaming based on blockchain here. This article goes beyond VR gaming.
Voxelus has branded to RevolutionVR. The company has a multiplayer VR Game but also a marketplace where users can transact 3D assets at the marketplace using Voxels (VOX) cryptocurrency, which can be exchanged for Ether and Bitcoin on the platform. You can also use Voxels to buy equity in Voxelus.
The platform allows anyone to create, share and play virtual reality content without any knowledge or experience in VR coding.
It was started by Halsey Minor who started CNET and Salesforce.com.
Like most of the blockchain-based virtual reality projects, Miami, Florida-based Ceek develops social virtual and augmented reality and 3D experiences. These include live concerts, classroom experiences, celebrity concerts, charities, or sporting events. The experiences can be viewed on any virtual reality head-mounted set.
It is already providing CEEK CITY experiences that include a theater, concert arena, sports complex, hangout lounge and more.
It also combines peer-to-peer social experiences and networking.
It also has CEEK, which are ERC-20 compliant tokens to enable users pay for access to exclusive experiences, rewarding of users, voting, engaging in contests, and sale of virtual goods and more transactions.
It also has the Celebrity Coin Cast that allows entertainment industry to mint custom coins. These coins can gain their own inherent value in CEEK platform.
Decentraland is a virtual reality or 3D interactive virtual world that can be visited using virtual reality and over the web. The virtual land is based on Ethereum blockchain, specifically Ethereum smart contracts. Virtual reality content is rendered for each parcel through reference points.
Users can explore hosted content -- go to a casino, watch live music, attend a workshop, shop with friends, start a business, test drive a car, visit an underwater resort, and much -- or create own content and experiences for sale.
It sold 70,399 of the land to over 3,000 participants (addresses) for 161,483,050 MANA coins in an August 2017 ICO. MANA coins can be used to buy any empty land parcel.
It is targeted at artists, gamers, students and online communities who can make money building and selling virtual reality and 3D content.
San Diego-based Nanome (Matryx) signs virtual reality interfaces for pharmaceutical clients. It has also manufactured the Calcflow, Nano-Pro, and Nano-One products being used by world’s largest research and development labs. It mainly focuses on STEM (science, technology, engineering and mathematics).
It now wants to bring its virtual reality products on a decentralized platform in collaboration with Matryx. The platform will utilize the MTX tokens which will be used to incentivize collaboration on the platform.
For instance, pharmaceutical companies, universities or governments will be able to post bounty on the Matryx platform. Users can find and be assigned the bounty in VR, then design and submit solutions, with the winning designer compensated at the end of the competition. The winner and company that posted the bounty will share revenues.
Their ICO raised 12,382 ETH.
GazeCoin works more like a content monetization platform that lets advertisers create virtual reality experiences on its platform, which is built on blockchain. In addition to using GazeCoin tokens, developers can create derivative tokens built on the GazeCoin platform.
Users on the other hand can view this content in virtual reality. It uses a custom engine to track user's eye movements (thus its name) as they watch the content and the platform can reward them with tokens. In short, it works as an app for VR/AR advertising, copyright tracking and user rewards to fix daunting monetizing problems in VR/AR platforms.
The project raised $6,215,827 from its ended ICO, selling a total of 29,508,557 coins at the rate of 1 ETH = 1,398.4 GZE.
AR Token is a decentralized AR/VR ecosystem for exchanging 3D content. It is owned by Cappasity, a well known firm in VR scenes.
The platform allows for creation of AR/VR/3D content, each of which is assigned a hash and stored on blockchain to prevent copyright infringement. Details of the content transaction are processed on a a smart contract protocol.
Users will be able to sell and buy content using Cappacity (CAPP) tokens whose Phase 2 token sale is scheduled for March 22 this year.
VibeHub is a cryptocurrency-based virtual or augmented reality platform on blockchain, with a VIBE currency and a marketplace. It raised more than 5,000 ETH in a last year ICO so much of the features are in development or beta testing.
It will let anyone buy or sell virtual reality (augmented reality is on the way) sessions including live performance recordings, music, offering from celebrities and class lessons. But there will also be games and other content as well.
They also live-record unique social experiences, lectures, talks, performances and streams in volumetric videos to be hosted on the platform. Users will be able to watch or attend these events at a fee. There is already a decentralized wallet in place as well as social features such as profiles and postings where users can share posts like Facebook, or for marketing your content, as well as email and messaging. Market listing is on the way. The platform will also include dating features.
Sellers of VR or AR content will receive payment in VIBE, an ERC20 tokens, which can be traded and exchanged on Binance, EtherDelta and HitBTC crypto exchanges. The currency will also be used to buy digital assets and vote on the platform. There will be no fees for micro transactions.
The VR/AR content will also be viewable on the web and Oculus (both are on beta testing now), with HTC VIVE/PSVR support coming soon.
Virtual reality games on blockchain
There is definitely a host of virtual reality and 3D games or simulations or renderings on the blockchain today. One such is Bitcoin VR and Blockchain 3D Explorer.
Indiesquare created the Bitcoin VR game, which is a simulation of live Bitcoin transactions, on the blockchain. It is available on Steam VR gaming marketplace.
Players can virtually walk around the blockchain in the “Forest of Satoshi” using virtual reality headsets, to see transactions processed. They can also prune the network using bow and arrow.
It uses the VR Bitcoin block explorer to let users see real-time Bitcoin transactions happen in VR. Players can grab the falling transactions or shoot them with a bow and arrow.
Blockchain 3D Explorer
Blockchain 3D Explorer is a 3D rendering of the blockchain or decentralized ledger, which enables users to view workings of blockchain in real time in virtual reality environment. It will help users put into perspective how the network is organized and even pinpoint exact transactions on the network and watch as transactions move from node to node.
That said, it is a wonderful tool for teaching blockchain. Besides, it is free on the various platforms that support it, including Windows, Linux, and MacOS.